Regardless of your race or "condition", WHF supplies you with a MED kit specific to your needs.
this area will list them for various players.
Anything extra is at expense of players/characters.
Wolf Heart Personnel Medical Pack
Small plastic medicine bottle of “Pain Killer” pills lasts 4 hours (1)
Slap Pak (Bandages) Roll Coffee"s Arete, 1 bandage per wound (5)
Muscle Ointment Removes Muscle aches associated w/healing f/damage (1-3 oz.)
Thermal Blanket Protects user from upto minus 20 degrees F. lasts upto 12 hours (1)
Medical Blanket This blanket activates a “what if” scenario when placed on patient (1)
It keeps patient alive for 1 hour ie. Vital signs register but just barely
Small plastic medicine bottle of “Neutralizer” pills which neutralize poisons (1)
Syringe Liquid neutralizes the effects of Radiation (1)
Special:
Garou
Small Flask Liquid turns all silver in the body to lead when drank (6oz)
Syringe Liquid causes Garou to change to closest Non-breed form (1)
Vampires
Small Flask Vitae (4 BP)
Shroud Blanket protects wearer from effects of the Sun (1)
Ghoul
Small Flask Blood of Ghouls Domitor (6 BP)
Mage
Syringe Liquid causes foreign material to be ejected from the body (1)
Your Weapons List: Standard Issue.
1 Desert Eagle .50 9 shots/clip, standard load: incendiary
Primary sidearm for WHF Personnel. 5 clips: armed with Incendiary rounds, 1 clip armor piercing, and 1 clip effective only against Ghosts/spirits and the like.
1 Derringer .45/.410 2 Shots
Last ditch effort for self defense, this little baby packs a punch. Armed with Incendiary Rounds
1 shotgun if Operation requires.
1 Combat Tanto made by Cold Steel (more than one if you like)
1 Field Machette made by Cold Steel
Any weapon beyond above is not provided, unless Field Op shows exceptional skill.
For clarification purposes. You are only assigned specials if you fit that category. Otherwise you recieve the standard pack only. IE Vampires recieve the standard medi pack + the vampire special but not the Garou or ghoul special.
Humans are issued Nightsight gear.
Unless they have some skill that allows them to see in the dark already.